CHESS

Chess analogy to feelings good and black King white - seat Soilder - hand Elephant - sight ( only legs) Horse - ear ( it does not have eyes ) Bishop - eyes of a camel (cross) Mantri - both ( eyes and legs ) but no ears

Tactics ……..

1.discovered attack - suppose eye is infront and there is another black eye in front and an black ear in the back if the front eye is removed the ear gets killed …

2.fork = 2.1 if legs has two preys one side of leg has .. this can also become a double fork but there should be 4 preys 2.2 if ears has 2.3 if eye has two preys on n each side it is called fork

3. If initially ear was infront of a black ear because ear moves in L direction it is of no threat but when the eye behind the ear is there and the white ear moves from the front so that the black ear gets exposed to white eye … it is discovered attack

Legs = thorns , fire , stones , glasses Eyes = smoke , water , Ear = cries , echo , false voices Hand = Seat = false king , true king , good king , bad king

Powers of the senses 1. Legs can travel in any straight direction based on what route the king / minister orders them to go 2.eyes can travel in any cross 3.ear can travel in any L shape / 4.minister can travel with legs / eyes what ever he chooses / minister can also use the power of horses .. but that is a separate condition because the minister has mouth he speaks and others follow 5.

Injuries and their count .. 1.injury depends on the no of times they were attacked or could have been killed but were saved / retrieved back 2. 5 times attacked means severe injury 3. The injury to king is called check or an ultimatum or dual fight 4.some times king can be surrounded by many warriors 5. 6. 7. 8.

Conditions of king 1. Initially king can see , walk , hear , speak 2.when king loses 1 elephant he is lame , when both he is pralysed but has one chance 3.when king loses horse he cannot hear 4.when king loses bishop he cannot see If all these lost he is unable to walk , see , hear but has one artificial support minister